Tuesday 7 August 2018

SCAVENGER HUNT


CHALLENGE I
Search the Internet and supply the following facts and information
. Write your answers in the table below.


NUGGETS
ANSWER
LOCATION
VALUE: Sources/Author/Date Published/Sponsor/Copyright
Search Engine
Search Technique

1. Sometime in 1991, a chief scientist at the NIIT, named, started an experiment hole in a wall.



Dr. Sugata Mitra







© Hole-in-the-Wall Education Limited 2015



Google



Phrase searching
2. What does NIIT stands for?
National Institute of Information Technology

https://www.acronymfinder.com/National-Institute-of-Information-Technology-(India)-(NIIT).html
The Acronym Finder is © 1988-2018, Acronym Finder, All Rights Reserved

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Pseudo-Boolean
Logic

3. It was implemented at a slum area in New Delhi.
“ hole in the wall”
http://www.hole-in-wall.com/Beginnings.html
© Hole- in- the wall education limited 2015

Google
Phrase
searching

4. His team carved a hole in the wall that separated NIIT campuses from slum areas. Why did they carve hole in the wall?
To put a freely accessible computer
http://www. Hole-in-the-wall.com/Beginnings.html
© Hole- in- the wall education limited 2015





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Phrase
searching

5. What was the significant finding of the experiment?
The acquisition of basic computing skills by any set of children can be achieved through incidental learning
http://www. Hole-in-the-wall.com/Beginnings.html
© Hole- in- the wall education limited 2015


Google
Phrase
searching

6. What could be the implications of this finding to existing teaching practices especially those that are related with the use of ICT in learning?
Through this hole, a freely accessible computer was put up for use. This computer proved to be


© Hole-in-the-Wall Education Limited 2015
Google
Phrase searching
an instant hit among the slum dwellers, especially the children. With no prior experience, the children learnt to use the computer on their own. This prompted Dr. Mitra to propose the following hypothesis:

The acquisition of basic computing skills by any set of children can be achieved through incidental learning provided the learners are given access to a suitable computing facility, with entertaining and motivating content and some minimal (human) guidance. 

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